![]() ![]() The gameplay was an ARPG (action role playing game). Marvel Heroes was free-to-play with micro-transactions used to fund and support the game. Players could unlock most of the things that could be bought via real money with currencies earned in game.Īs characters gained levels, they gained a passive stat (statistic) increase for stats that helped that particular character and gain power points, allowing the player to further define the abilities of that character. Each character had three power trees in which they could spend points. Each of the trees generally focused on a certain mechanic or play style, such as the Assault (melee), Firepower (guns), and Demolition (explosives) trees for Punisher, or the Archery (ranged), Fighting (melee), and Trick Arrows (special ranged) trees for Hawkeye. As the character gained levels, the player had access to more skills to spend points on and was able to put more points into existing skills. ![]() Each skill had a level cap, so more points could not be put in a skill until a certain level was reached. Each skill had a maximum of 20 power points and a maximum of 50 points could be reached from gear bonuses. Several updates after launch rebalanced many of the game's systems. ![]()
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